subintern / kitssource-code kits for game devs

kits

the hard parts of your game, already built.

Source-code kits for the systems that take months to get right: vehicle handling that feels heavy, weather that looks wet, co-op physics your friends will scream at. Every kit comes with a live demo, so you drive it before you pay.

01 · three.js + rapier · unity port in the co-op kit

vehicle physics kit

in playtesting · demo live$79 per developerlaunch list: $59 for the first two weeks

Weighty, GTA IV-style handling. Cars lean, squat and dive. They slide when you overcook it, and tall ones roll over. Tune it live in the browser lab, then drop it into your game.

02 · three.js webgpu

weather kit

in development

Rain, snow, wet surfaces, puddle reflections with ripples, lightning and audio.

03 · unity 6

co-op starter kit

in development

Make the next friendslop hit. Steam lobbies, proximity voice, physics grabbing, ragdolls, and the vehicles above.

launch list

get told when a kit ships, with the launch discount.

one email per kit launch, with a code for the launch price. nothing else.

what you get

The full source code, docs, presets and the demo project. Use it in as many commercial games as you like.

licence

Solo: $79 for one developer. Studio: $249 for up to five developers on one team. Ship it inside as many games as you like. You can't resell or redistribute the kit itself.

updates

Free updates within the major version.